ManyTCG LogoManyTCG Logo
HomeBlogCraft
ManyTCG LogoManyTCG Logo
Magic: The Gathering · Jumpstart: Historic Horizons · Common

Battering Krasis

Creature — Shark Beast

—

Market price

1

Public deck

Battering Krasis
$-.--
Buy @ TCGPlayer
ScryfallEDHREC

Rules Text

TrampleEvolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Card Facts

Mana value
3
Power / Toughness
2 / 1
Colors
Color identity
EDHREC rank
#23,081
Keywords
Evolve, Trample
Rarity
Artist

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Pauper

Legal

Pauper Commander

Legal

Penny Dreadful

Legal

Pioneer

Legal

Timeless

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Old School

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Rulings

  1. Apr 15, 2013 · Wizards of the Coast

    When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.

  2. Apr 15, 2013 · Wizards of the Coast

    Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won’t trigger at all.

  3. Apr 15, 2013 · Wizards of the Coast

    If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.

  4. Apr 15, 2013 · Wizards of the Coast

    If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.

  5. Apr 15, 2013 · Wizards of the Coast

    If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.

  6. Apr 15, 2013 · Wizards of the Coast

    When comparing the stats as the evolve ability resolves, it’s possible that the stat that’s greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you’ll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You’ll put a +1/+1 counter on the creature with evolve.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


2 printings
Jumpstart: Historic Horizons
Jumpstart: Historic HorizonsJ21
Dragon's Maze
Dragon's MazeDGM · $0.09
Community

Decks using this card

1 public deck runs Battering Krasis.


MTGCommander

Oops All Spells with Falco

TheGentleman
TheGentleman5 months ago
1100