Awakener Druid
Creature — Human Druid
$0.05
Market price
$0.74
Foil
0
Public decks
Rules Text
The druids of Mazar treat each seedcone with respect for the warrior it will become.
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPreDH
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPioneer
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Oct 1, 2009 · Wizards of the Coast
Awakener Druid's ability affects a land with the land type Forest, not necessarily a land with the name Forest.
- Oct 1, 2009 · Wizards of the Coast
Awakener Druid's ability is mandatory. When it enters, you must target a Forest (if there is one), even if you don't control that Forest.
- Oct 1, 2009 · Wizards of the Coast
If Awakener Druid leaves the battlefield before its "enters" ability resolves, nothing happens to the targeted Forest when that ability resolves. It won't become a creature.
- Oct 1, 2009 · Wizards of the Coast
If the targeted Forest entered this turn, it will be affected by "summoning sickness" once it becomes a Treefolk. You won't be able to attack with it or use its activated abilities that have {T} in the cost (including its mana ability).
- Oct 1, 2009 · Wizards of the Coast
If Awakener Druid and the Treefolk are dealt lethal damage at the same time, both will be destroyed. However, if Awakener Druid leaves the battlefield before the Treefolk is dealt damage, it will immediately revert to being just a land and thus can't be dealt damage.
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