Atemsis, All-Seeing
Legendary Creature — Sphinx
$0.86
Market price
$2.24
Foil
1
Public deck
Rules Text
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPioneer
LegalTimeless
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTLR
Not legalRulings
- Jul 12, 2019 · Wizards of the Coast
Every Magic card has exactly one mana value. A card with no mana cost has a mana value of 0, and 0 can be one of the six mana values that count toward Atemsis's ability.
- Jul 12, 2019 · Wizards of the Coast
If a card in your hand has {X} in its mana cost, the value of X is considered to be 0.
- Jul 12, 2019 · Wizards of the Coast
The mana value of a split card is determined by combining its two halves. For example, the mana value of Fire//Ice in your hand is 4.
- Jul 12, 2019 · Wizards of the Coast
If an effect causes you to play with your hand revealed, you can still reveal your hand as Atemsis's last ability resolves. The ability works as normal.
Every version
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Decks using this card
1 public deck runs Atemsis, All-Seeing.




