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Magic: The Gathering · Innistrad Remastered · Uncommon

Asylum Visitor

Creature — Vampire Wizard

$0.32

Market price

$0.60

Foil

1

Public deck

Asylum Visitor
$0.32$0.60
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

"The ravings of the mad are laced with eldritch knowledge."

Card Facts

Mana value
2
Power / Toughness
3 / 1
Colors
Color identity
EDHREC rank
#7,312
Keywords
Madness
Rarity

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Penny Dreadful

Legal

Pioneer

Legal

Timeless

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Rulings

  1. Dec 8, 2022 · Wizards of the Coast

    If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.

  2. Dec 8, 2022 · Wizards of the Coast

    To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.

  3. Dec 8, 2022 · Wizards of the Coast

    If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.

  4. Dec 8, 2022 · Wizards of the Coast

    If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.

  5. Dec 8, 2022 · Wizards of the Coast

    Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.

  6. Dec 8, 2022 · Wizards of the Coast

    Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.

  7. Dec 8, 2022 · Wizards of the Coast

    A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.

  8. Dec 8, 2022 · Wizards of the Coast

    A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.

  9. Dec 8, 2022 · Wizards of the Coast

    Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.

  10. Apr 8, 2016 · Wizards of the Coast

    Asylum Visitor's triggered ability checks the active player's hand as the upkeep begins and as the trigger resolves. If that player has a card in hand as it resolves, you won't draw a card or lose 1 life. Notably, if you control multiple Asylum Visitors during your upkeep, whichever one's first ability resolves first will stop the other's first ability from having any effect unless you have a way to get the card you drew out of your hand before it resolves.

  11. Apr 8, 2016 · Wizards of the Coast

    On an opponent's turn, triggered abilities you control will resolve before any triggered abilities of permanents that opponent controls if they trigger at the same time. This means that if you and your opponent each control an Asylum Visitor during your opponent's upkeep, and they have no cards in hand, you'll always draw a card before your opponent has a card in their hand.

  12. Apr 8, 2016 · Wizards of the Coast

    The upkeep step is before the draw step, after the untap step. Asylum Visitor's first ability will trigger and resolve before the active player draws a card in their draw step if that player has no cards in hand.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


6 printings
Innistrad Remastered
Innistrad RemasteredINR · $0.36
Innistrad Remastered
Innistrad RemasteredINR · $0.32
Jumpstart: Historic Horizons
Jumpstart: Historic HorizonsJ21
Commander 2019
Commander 2019C19 · $0.22
Shadows over Innistrad Promos
Shadows over Innistrad PromosPSOI · $1.79
Shadows over Innistrad
Shadows over InnistradSOI · $0.21
Community

Decks using this card

1 public deck runs Asylum Visitor.


MTGCommanderB2

Merciless Rage (Commander 2019 Preconstructed Deck)

WizardsOfTheCoast
WizardsOfTheCoast1 year ago
200