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Magic: The Gathering · Outlaws of Thunder Junction Promos · Rare

Archmage's Newt

Creature — Salamander Mount

—

Market price

$0.39

Foil

1

Public deck

Archmage's Newt
$0.39
Buy @ TCGPlayer
ScryfallEDHREC

Rules Text

Whenever this creature deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback until end of turn instead if this creature is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.)Saddle 3

Card Facts

Mana value
2
Power / Toughness
2 / 2
Colors
Color identity
EDHREC rank
#13,703
Keywords
Saddle
Rarity

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Future

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Penny Dreadful

Legal

Pioneer

Legal

Standard

Legal

Standard Brawl

Legal

Timeless

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

PreDH

Not legal

Premodern

Not legal

Rulings

  1. Apr 12, 2024 · Wizards of the Coast

    "Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."

  2. Apr 12, 2024 · Wizards of the Coast

    You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.

  3. Apr 12, 2024 · Wizards of the Coast

    To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.

  4. Apr 12, 2024 · Wizards of the Coast

    A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.

  5. Apr 12, 2024 · Wizards of the Coast

    You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.

  6. Apr 12, 2024 · Wizards of the Coast

    If you cast an instant or sorcery with {X} in its mana cost and a flashback cost equal to its mana cost, you still choose the value of X as part of casting the spell and paying that cost. If that spell has flashback {0}, you won't be able to choose the value of X; the value of X will simply be 0.

  7. Apr 12, 2024 · Wizards of the Coast

    If you cast a spell with flashback, you can't pay any alternative costs such as overload costs. You can pay additional costs such as kicker costs. If the spell has any mandatory additional costs, you must pay those to cast the spell with flashback.

  8. Apr 12, 2024 · Wizards of the Coast

    If a card has multiple instances of flashback, you may choose any of its flashback costs to pay.

  9. Apr 12, 2024 · Wizards of the Coast

    If a card with no mana cost gains flashback equal to its mana cost, it has no flashback cost. It can't be cast this way.

  10. Apr 12, 2024 · Wizards of the Coast

    "Saddle N" means "Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery."

  11. Apr 12, 2024 · Wizards of the Coast

    "Saddled" isn't an ability that a creature has. It's just something true about that creature. It won't stop being saddled until the turn ends or it leaves the battlefield.

  12. Apr 12, 2024 · Wizards of the Coast

    Creatures with saddle can attack or block as normal even if they aren't saddled.

  13. Apr 12, 2024 · Wizards of the Coast

    If a permanent becomes a copy of a saddled Mount, the copy won't be saddled.

  14. Apr 12, 2024 · Wizards of the Coast

    You may activate a permanent's saddle ability even if that permanent is already saddled.

  15. Apr 12, 2024 · Wizards of the Coast

    An ability that triggers when a creature "attacks while saddled" will trigger only if that creature was saddled when it was declared as an attacker.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


4 printings
Outlaws of Thunder Junction Promos
Outlaws of Thunder Junction PromosPOTJ · $0.30
Outlaws of Thunder Junction Promos
Outlaws of Thunder Junction PromosPOTJ · $0.39
Outlaws of Thunder Junction
Outlaws of Thunder JunctionOTJ · $0.18
Outlaws of Thunder Junction
Outlaws of Thunder JunctionOTJ · $0.33
Community

Decks using this card

1 public deck runs Archmage's Newt.


MTG

Spellslinger Commander Budget Cube

TheGentleman
TheGentleman1 year ago
1100