Arboria
World Enchantment
$0.33
Market price
$0.44
Foil
0
Public decks
Rules Text
"I have never before felt so unwelcome in a forest." —Jolrael
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalOathbreaker
LegalPreDH
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalModern
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalRulings
- Dec 8, 2022 · Wizards of the Coast
Arboria doesn’t stop creatures from attacking planeswalkers, regardless of what their controllers did or didn’t do during their last turns.
- Dec 8, 2022 · Wizards of the Coast
Arboria’s effect cares whether a player put a nontoken permanent onto the battlefield. It’s unusual for an ability to care who put a permanent onto the battlefield, as opposed to under whose control it entered.
- Dec 8, 2022 · Wizards of the Coast
Arboria’s effect cares about the actions taken by players, not their results. If a player cast a spell during their last turn but that spell was countered, that player may still be attacked. The same is true if a player put a nontoken permanent onto the battlefield during their last turn, but that permanent left the battlefield before their turn ended.
- Dec 8, 2022 · Wizards of the Coast
If two or more permanents have the world supertype, all of them are put into their owners’ graveyards except the one that has had the world supertype for the shortest amount of time. If there’s a tie for the shortest amount of time, all world permanents are put into the graveyard.
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