Approach My Molten Realm
Scheme
$8.18
Market price
0
Public decks
Rules Text
"It's a dragon-infested lavascape of notorious peril. Make yourselves at home."
Card Facts
Legality
Alchemy
Not legalBrawl
Not legalCommander
Not legalCompetitive Brawl
Not legalDuel Commander
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalLegacy
Not legalModern
Not legalOathbreaker
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalVintage
Not legalRulings
- Jun 15, 2010 · Wizards of the Coast
If a spell or ability divides damage among multiple recipients (such as Fireball does), the damage is divided before this effect doubles it.
- Jun 15, 2010 · Wizards of the Coast
The effect doesn’t wear off until just before your next untap step (even if an effect will cause that untap step to be skipped).
- Jun 15, 2010 · Wizards of the Coast
This ability applies no matter who or what the damage would be dealt to: a creature, a player, or a planeswalker. It also doesn’t matter who controls the source.
- Jun 15, 2010 · Wizards of the Coast
If multiple effects modify how damage will be dealt, the player who would be dealt damage or the controller of the permanent that would be dealt damage chooses the order to apply the effects. For example, Mending Hands says, “Prevent the next 4 damage that would be dealt to any target this turn” and Lava Axe says “Lava Axe deals 5 damage to target player or planeswalker.” Suppose a Lava Axe would deal 5 damage to a player who has cast Mending Hands targeting themselves. The player who would be dealt damage can either (a) prevent 4 damage first and then let this scheme’s effect double the remaining 1 damage, taking 2 damage, or (b) double the damage to 10 and then prevent 4 damage, taking 6 damage.
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