Annie Flash, the Veteran
Legendary Creature — Human Rogue
$0.28
Market price
$0.32
Foil
0
Public decks
Rules Text
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalFuture
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPioneer
LegalStandard
LegalStandard Brawl
LegalTimeless
LegalVintage
LegalAlchemy
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPreDH
Not legalPremodern
Not legalTLR
Not legalRulings
- Apr 12, 2024 · Wizards of the Coast
Annie Flash's second ability triggers if you cast it from any zone. It doesn't trigger if you put Annie Flash onto the battlefield without casting it.
- Apr 12, 2024 · Wizards of the Coast
A permanent card is an artifact, battle, creature, enchantment, land, or planeswalker card.
- Apr 12, 2024 · Wizards of the Coast
If the mana cost of a card in your graveyard includes {X}, X is 0 for the purpose of determining its mana value.
- Apr 12, 2024 · Wizards of the Coast
If you return an Aura this way, you choose what the Aura will enchant just before it enters the battlefield. An Aura returning to the battlefield this way doesn't target the player or permanent it will enchant, so players or permanents with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura's qualities can't be chosen this way. If there's nothing legal for the Aura to enchant, it stays in the graveyard.
- Apr 12, 2024 · Wizards of the Coast
You pay all costs and follow all normal timing rules for cards played from exile with Annie Flash's last ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
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