Absorb Identity
Instant
$0.20
Market price
0
Public decks
Rules Text
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPioneer
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Feb 5, 2021 · Wizards of the Coast
If the target creature is an illegal target as Absorb Identity tries to resolve, it won't resolve and none of its effects will happen. Shapeshifters you control won't become copies of the creature.
- Feb 5, 2021 · Wizards of the Coast
Either all Shapeshifters you control will become copies of the creature or none of them will.
- Feb 5, 2021 · Wizards of the Coast
If Shapeshifters you control do become copies of the creature, they'll use the copiable values of the creature as it last existed on the battlefield. They don't copy whether that creature was tapped or untapped, whether it had any counters on it, whether it had any Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on.
- Feb 5, 2021 · Wizards of the Coast
If the creature that was returned was copying something else, the Shapeshifters that become copies of that creature will use the copiable values of that creature. In most cases, they will be copies of whatever that creature was copying. If it was copying a permanent or card with {X} in its mana cost, X is 0.
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