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Magic: The Gathering · Mystery Booster Playtest Cards 2021 · Rare

A Good Thing

Enchantment

$0.35

Market price

0

Public decks

A Good Thing
$0.35
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.

Card Facts

Mana value
6
Colors
Color identity
Keywords
Double
Rarity

Legality

Alchemy

Not legal

Brawl

Not legal

Commander

Not legal

Competitive Brawl

Not legal

Duel Commander

Not legal

Future

Not legal

Gladiator

Not legal

Historic

Not legal

Legacy

Not legal

Modern

Not legal

Oathbreaker

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

Pioneer

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Timeless

Not legal

TLR

Not legal

Vintage

Not legal

Rulings

  1. Nov 12, 2019 · Wizards of the Coast

    To double a player’s life total, that player gains as much life as needed so that their life total is twice the number it was before. If their life total was negative, that player loses as much life as needed so that their life total is twice as far below 0 as it was before. Other effects interact with this life gain or loss accordingly.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


2 printings
Mystery Booster Playtest Cards 2021
Mystery Booster Playtest Cards 2021CMB2 · $0.35
Mystery Booster Playtest Cards 2019
Mystery Booster Playtest Cards 2019CMB1 · $0.99
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