Zada's Commando
Creature — Goblin Archer Ally
$0.28
Market price
1
Public deck
Rules Text
"There's a word for someone who brings too much gear to battle: 'survivor.'" —Zada of Slab Haven
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPauper
LegalPauper Commander
LegalPenny Dreadful
LegalPioneer
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- Jan 22, 2016 · Wizards of the Coast
To activate a cohort ability, the Ally with that ability must have been under your control continuously since the beginning of your most recent turn. Informally, it can't have "summoning sickness." However, the other Ally you tap can be one that just came under your control. (Note that tapping the second Ally doesn't use {T} [the tap symbol].)
Every version
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Decks using this card
1 public deck runs Zada's Commando.


