Magic: The Gathering · Unknown Event · Rare
Yet Another Night in Vegas
Enchantment
—
Market price
0
Public decks
Rules Text
At the beginning of your upkeep, choose one that hasn't been chosen—• See the sights — Surveil 3.• Cause trouble — Target creature gets +1/+0 and gains menace until end of turn.• Get lost — Each player exiles a creature they control until this enchantment leaves the battlefield.• I'm fine! Let's go again! — All modes reset and can be chosen again. You lose 5 life.• Go to bed — Sacrifice this enchantment.
Legality
Alchemy
Not legalBrawl
Not legalCommander
Not legalCompetitive Brawl
Not legalDuel Commander
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalLegacy
Not legalModern
Not legalOathbreaker
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalVintage
Not legalRulings
No rulings for this card.
Printings
Every version
Each printing we have of this card; pick one to see its price and set.
1 printing
Community

