Wheel of Sun and Moon
Enchantment — Aura
$3.19
Market price
1
Public deck
Rules Text
Every life ends, but life itself never does.
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPreDH
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPioneer
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- May 1, 2008 · Wizards of the Coast
Wheel of Sun and Moon’s replacement effect will apply to cards that would be put into the enchanted player’s graveyard from any game zone. This includes from the battlefield (if a nontoken permanent is destroyed or would otherwise be put into the graveyard), from the stack (if a spell is countered, or if an instant or sorcery spell resolves), from the player’s hand or library, and so on.
- May 1, 2008 · Wizards of the Coast
Wheel of Sun and Moon won’t affect tokens that are put into the graveyard from the battlefield or copies of spells that resolve or are countered. They’re not cards, so they’ll go to the graveyard as normal, then cease to exist.
- May 1, 2008 · Wizards of the Coast
If multiple cards would be put into the enchanted player’s graveyard at the same time (due to Millstone, for example), they are instead all revealed and put on the bottom of the enchanted player’s library at the same time. That player chooses what order to put them in. The order is not revealed to the other players.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
1 public deck runs Wheel of Sun and Moon.




