Unholy Indenture
Enchantment — Aura
$0.24
Market price
$0.65
Foil
0
Public decks
Rules Text
"Don't think of it as selling your soul. It's more like you're bequeathing it to me." —Vilis, Broker of Blood
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPauper
LegalPauper Commander
LegalPioneer
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPenny Dreadful
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Jul 12, 2019 · Wizards of the Coast
Once Unholy Indenture returns the creature, it’s considered a new object with no relation to the object that it was. Auras that were attached to it won’t return to the battlefield (including Unholy Indenture itself). Equipment that was attached to it will remain unattached. Any counters that were on it won’t be put on the new creature.
- Jul 12, 2019 · Wizards of the Coast
You control the returned creature, regardless of who controlled it before it died.
- Jul 12, 2019 · Wizards of the Coast
If the returned creature enters with any other counters, it enters with those counters plus an additional +1/+1 counter.
- Jul 12, 2019 · Wizards of the Coast
If Unholy Indenture enchants a token, it won’t be returned to the battlefield when it dies.
- Jul 12, 2019 · Wizards of the Coast
If multiple players each control an Unholy Indenture attached to one creature, the player who will control the returned creature is the last player in turn order from the player whose turn it is at the time the creature dies. In a two-player game, this means the player whose turn it is not. In a multiplayer game, this means the player closest to the right of the player whose turn it is.
- Jul 12, 2019 · Wizards of the Coast
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, the creature you control from Unholy Indenture’s effect is exiled.
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