Timesifter
Artifact
$7.61
Market price
$17.37
Foil
1
Public deck
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPreDH
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPioneer
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalRulings
- May 1, 2006 · Wizards of the Coast
In Two-Headed Giant, triggers only once per upkeep, not once for each player.
- Dec 1, 2004 · Wizards of the Coast
Each time there's a tie for the highest cost, only the players involved in the tie continue.
- Dec 1, 2004 · Wizards of the Coast
If a player fails to exile a card, they can't take the extra turn.
- Dec 1, 2004 · Wizards of the Coast
If multiple extra turns are created in a game, the most recently created extra turn is taken first.
- Dec 1, 2004 · Wizards of the Coast
Each player must exile the top card of their library at the start of each upkeep step.
- Dec 1, 2004 · Wizards of the Coast
If two or more Timesifters are on the battlefield, keep a careful record of which players get which extra turns. With two Timesifters on the battlefield, two extra turns are created for each turn taken.
- Dec 1, 2004 · Wizards of the Coast
A land card has a mana value of 0.
- Dec 1, 2004 · Wizards of the Coast
Remember which player would have taken the next turn if Timesifter's ability hadn't triggered the first time. After Timesifter leaves the battlefield and all extra turns have been taken, that player takes the next turn.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
1 public deck runs Timesifter.

