Swallow Whole
Sorcery
$0.24
Market price
$0.19
Foil
0
Public decks
Rules Text
"World's better with one fewer poacher in it." —Winota, heartbonder
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPioneer
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Apr 17, 2020 · Wizards of the Coast
You must tap exactly one creature to cast Swallow Whole; you can’t cast it without tapping a creature, and you can’t tap additional creatures.
- Apr 17, 2020 · Wizards of the Coast
You can tap any untapped creature you control, including a creature you haven’t controlled continuously since the beginning of your most recent turn, to pay the additional cost.
- Apr 17, 2020 · Wizards of the Coast
The target tapped creature will be exiled even if the creature you tapped leaves the battlefield or becomes untapped before Swallow Whole resolves.
- Apr 17, 2020 · Wizards of the Coast
If the target creature is an illegal target by the time Swallow Whole tries to resolve, the spell won’t resolve. You won’t put a +1/+1 counter on any creature.
- Apr 17, 2020 · Wizards of the Coast
If an effect copies Swallow Whole, the copy will put a +1/+1 counter on the creature tapped to pay the additional cost of the original spell.
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