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Magic: The Gathering · Unfinity · Common

Slight Malfunction

Sorcery

$0.15

Market price

$0.21

Foil

1

Public deck

Slight Malfunction
$0.15$0.21
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

Choose one —• Destroy target artifact.• Roll a six-sided die. When you do, Slight Malfunction deals 1 damage to each of up to X target creatures, where X is the result.

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Card Facts

Mana value
2
Colors
Color identity
EDHREC rank
#13,783
Rarity
Common

Legality

Commander

Legal

Duel Commander

Legal

Legacy

Legal

Oathbreaker

Legal

Pauper

Legal

Pauper Commander

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Brawl

Not legal

Competitive Brawl

Not legal

Future

Not legal

Gladiator

Not legal

Historic

Not legal

Modern

Not legal

Old School

Not legal

Penny Dreadful

Not legal

Pioneer

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Timeless

Not legal

Rulings

  1. Oct 7, 2022 · Wizards of the Coast

    If you choose the second mode, Slight Malfunction goes on the stack without any targets. As it resolves, you roll a six-sided die. This causes the reflexive triggered ability trigger. You choose the targets for that ability as it goes on the stack.

  2. Oct 7, 2022 · Wizards of the Coast

    Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.

  3. Oct 7, 2022 · Wizards of the Coast

    If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.

  4. Oct 7, 2022 · Wizards of the Coast

    Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.

  5. Oct 7, 2022 · Wizards of the Coast

    Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.

  6. Oct 7, 2022 · Wizards of the Coast

    If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.

  7. Oct 7, 2022 · Wizards of the Coast

    Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


2 printings
Unfinity
UnfinityUNF · $0.15
Unfinity
UnfinityUNF · $1.58
Community

Decks using this card

1 public deck runs Slight Malfunction.


MTGCommanderB1

FIN FANG FUN

RI
Rikoudou7711 days ago
300