Siren's Call
Instant
$2.59
Market price
0
Public decks
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalOathbreaker
LegalPreDH
LegalPremodern
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalModern
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- Sep 20, 2013 · Wizards of the Coast
If a turn has multiple combat phases, this spell can only be cast before the beginning of the Declare Attackers Step of the first combat phase in that turn.
- Feb 1, 2009 · Wizards of the Coast
This will destroy creatures that weren’t able to attack because they had been previously tapped.
- Oct 4, 2004 · Wizards of the Coast
It will require creatures with Haste to attack since they are able, but it won’t destroy them if they don’t for some reason.
- Oct 4, 2004 · Wizards of the Coast
The creature is destroyed if it does not attack because it simply can’t do so legally.
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