Sigardian Paladin
Creature — Human Knight
$0.24
Market price
$0.36
Foil
1
Public deck
Rules Text
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPioneer
LegalTimeless
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTLR
Not legalRulings
- Nov 19, 2021 · Wizards of the Coast
Sigardian Paladin's first ability applies as long as you put a +1/+1 counter on a permanent this turn and that permanent was a creature at the time you put the counter on. It doesn't matter if that creature later left the battlefield, lost its counters, or somehow stopped being a creature.
- Nov 19, 2021 · Wizards of the Coast
Sigardian Paladin's last ability can target only a creature with a +1/+1 counter on it. Once that ability has resolved, the creature has trample and lifelink until end of turn even if it somehow loses its counters or stops being a creature (although trample doesn't help a noncreature permanent much).
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Decks using this card
1 public deck runs Sigardian Paladin.



