Sage of Hours
Creature — Human Wizard
$10.19
Market price
$15.42
Foil
1
Public deck
Rules Text
What others spend in haste, she converts into tomorrows.
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPioneer
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- Apr 26, 2014 · Wizards of the Coast
You must remove all +1/+1 counters from Sage of Hours to activate its ability, even if the number of counters isn't a multiple of five. For example, if you remove twelve counters to activate the ability, you'll take two extra turns. If you remove three counters, you won't take any extra turns.
- Apr 26, 2014 · Wizards of the Coast
Heroic abilities will resolve before the spell that caused them to trigger.
- Apr 26, 2014 · Wizards of the Coast
Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.
- Apr 26, 2014 · Wizards of the Coast
Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
1 public deck runs Sage of Hours.



