Rivals' Duel
Sorcery
$0.11
Market price
0
Public decks
Rules Text
They could agree on one thing only: one of them must die.
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPreDH
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPioneer
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalRulings
- Apr 1, 2008 · Wizards of the Coast
If, by the time Rivals’ Duel resolves, an effect has caused the two target creatures to share a creature type, Rivals’ Duel doesn’t resolve for having no legal targets.
- Apr 1, 2008 · Wizards of the Coast
The two creatures may be controlled by the same player.
- Apr 1, 2008 · Wizards of the Coast
If either one of the creatures leaves the battlefield before Rivals’ Duel resolves, no damage is dealt to or by the remaining creature. If both creatures leave the battlefield before Rivals’ Duel resolves, the spell doesn’t resolve for having no legal targets.
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