Replenish
Sorcery
$62.71
Market price
1
Public deck
Rules Text
Treasures, trinkets, trash—the relics of the past are brought forth again.
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalOathbreaker
LegalPreDH
LegalPremodern
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalModern
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalRulings
- Aug 1, 2005 · Wizards of the Coast
You must return Auras if possible, even if this means enchanting an opponent's permanent with a good enchantment.
- Aug 1, 2005 · Wizards of the Coast
Auras can only be placed on permanents that were on the battlefield before this effect started to resolve. You can't put an enchantment onto the battlefield with Replenish and put an Aura that is also entering onto one of those enchantments.
- Oct 4, 2004 · Wizards of the Coast
It determines what enchantments to return when its resolution starts. If more enchantments go to the graveyard during the resolution, those additional enchantments are ignored.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
1 public deck runs Replenish.



