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Magic: The Gathering · Innistrad: Crimson Vow Minigames · Common

Monster of the Week

Card

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Market price

0

Public decks

Monster of the WeekMonster of the Week (cont'd)
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Rules Text

Front · Monster of the Week
1 player | 1 pack | 5 minutesOBJECTIVE:Survive the night by defeating the monster in your booster!GET READY:Open a booster and pick a double-faced card (DFC), then set it aside. This is the monster you will face. Discard all ad, token, and art cards. Shuffle the remaining cards into a stack and place it face down to create your library.LET'S PLAY:Play a game of Magic against the monster with the following rule modifications:• You start with zero cards in hand and 20 life.• At the beginning of your upkeep, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")The monster doesn't have a life total, mana, or library, and it can only be defeated by removing it from the battlefield twice: once on its front side and once on its transformed side.
Back · Monster of the Week (cont'd)
The monster behaves automatically as follows:• It starts the game on the battlefield on its front side.• It doesn't attack until it has taken a number of turns equal to its mana value.• It attacks you on each of its turns after it's able to attack.• The first time it leaves the battlefield for any reason, return it to the battlefield transformed. It can't transform by any other means. (It now attacks during each of its turns regardless of if it could attack before it transformed.)• If it leaves the battlefield for any reason while transformed, it is defeated.Take turns with the monster, performing its actions for it.Though you cannot attack the monster, you can block with your creatures when it attacks, and you can target it with spells that target any creature or a creature your opponent controls.You lose if your life total reaches 0 or if you attempt to draw a card from an empty library.TO WIN:Defeat the transformed monster to win.

Card Facts

Mana value
0
Colors
Colorless
Produces
Rarity

Legality

Alchemy

Not legal

Brawl

Not legal

Commander

Not legal

Competitive Brawl

Not legal

Duel Commander

Not legal

Future

Not legal

Gladiator

Not legal

Historic

Not legal

Legacy

Not legal

Modern

Not legal

Oathbreaker

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

Pioneer

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Timeless

Not legal

TLR

Not legal

Vintage

Not legal

Rulings

No rulings for this card.

Printings

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Each printing we have of this card; pick one to see its price and set.


1 printing
Innistrad: Crimson Vow Minigames
Innistrad: Crimson Vow MinigamesMVOW
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