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Magic: The Gathering · Time Spiral Remastered · Uncommon

Lost Auramancers

Creature — Human Wizard

$0.21

Market price

$1.10

Foil

0

Public decks

Lost Auramancers
$0.21$1.10
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)When this creature dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.

Card Facts

Mana value
4
Power / Toughness
3 / 3
Colors
Color identity
EDHREC rank
#15,963
Keywords
Vanishing
Rarity

Legality

Commander

Legal

Duel Commander

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

PreDH

Legal

Vintage

Legal

Alchemy

Not legal

Brawl

Not legal

Competitive Brawl

Not legal

Future

Not legal

Gladiator

Not legal

Historic

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

Pioneer

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Timeless

Not legal

TLR

Not legal

Rulings

  1. Mar 19, 2021 · Wizards of the Coast

    If an Aura is put onto the battlefield without being cast, the Aura's controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in its current zone.

Printings

Every version

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2 printings
Time Spiral Remastered
Time Spiral RemasteredTSR · $0.21
Future Sight
Future SightFUT · $0.36
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