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Magic: The Gathering · Unfinity · Rare

Log Flume

Artifact — Attraction

$0.20

Market price

$0.44

Foil

0

Public decks

Log Flume
$0.20$0.44
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ScryfallEDHREC

Rules Text

Visit — Choose up to four creatures you control. Those creatures jump in a log until end of turn. (Creatures in a log together can't be blocked unless they're all blocked. If a spell or ability you control targets one of them, it targets all of them.)

"Keep your hands and feet inside me at all times and enjoy the glubbbbrbb! Glbbglubb! Glb!"

Card Facts

Mana value
0
Colors
Colorless
Rarity
Rare

Legality

Alchemy

Not legal

Brawl

Not legal

Commander

Not legal

Competitive Brawl

Not legal

Duel Commander

Not legal

Future

Not legal

Gladiator

Not legal

Historic

Not legal

Legacy

Not legal

Modern

Not legal

Oathbreaker

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

Pioneer

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Timeless

Not legal

TLR

Not legal

Vintage

Not legal

Rulings

  1. Oct 7, 2022 · Wizards of the Coast

    Creatures in the log don’t have to attack, but nonattacking creatures don’t affect how the attacking logmates can be blocked. Notably, not attacking with one creature in the log doesn’t make the others automatically unblockable.

  2. Oct 7, 2022 · Wizards of the Coast

    The defending player(s) don’t have to block any of the attacking creatures in the log. They just can’t block any of them unless they block all of them.

  3. Oct 7, 2022 · Wizards of the Coast

    If the creatures in the log are attacking multiple defending players, those players declare their blocks in turn order. If any of the defending players declines to block a creature in a log attacking them or a permanent they control, other defending players can’t block attacking creatures in that log attacking in their direction.

  4. Oct 7, 2022 · Wizards of the Coast

    If a defending player blocks the creatures in a log attacking in their direction, other defending players aren’t obligated to do the same. If they don’t, however, the first defending player’s blocks are illegal, and the game rewinds and blockers are declared again. Defending players are encouraged to come up with a plan for incoming logs before this happens.

  5. Oct 7, 2022 · Wizards of the Coast

    Log Flume doesn’t copy any spells or abilities that target a creature in a log. Those spells and abilities just target each creature in the log.

  6. Oct 7, 2022 · Wizards of the Coast

    If a spell or ability targets multiple creatures in the log, it targets each creature in the log for each instance of “target” that would otherwise target only a single creature in the log.

Printings

Every version

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2 printings
Unfinity
UnfinityUNF · $0.20
Unfinity
UnfinityUNF · $0.20
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