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Magic: The Gathering · The List · Rare

Linvala, Shield of Sea Gate

Legendary Creature — Angel Wizard

$0.31

Market price

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Public decks

Linvala, Shield of Sea Gate
$0.31
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

FlyingAt the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated.Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.

Card Facts

Mana value
3
Power / Toughness
3 / 3
Colors
Color identity
EDHREC rank
#7,328
Keywords
Flying
Rarity

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Penny Dreadful

Legal

Pioneer

Legal

Timeless

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Rulings

  1. Sep 25, 2020 · Wizards of the Coast

    Linvala’s middle ability won’t trigger at all if you don’t have a full party as your combat phase begins. It won’t affect the target if you don’t have a full party as it resolves. The number of creatures in your party may change between these times, however.

  2. Sep 25, 2020 · Wizards of the Coast

    The nonland permanent remains affected until your next turn even if the number of creatures in your party changes or Linvala leaves the battlefield.

  3. Sep 25, 2020 · Wizards of the Coast

    Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities (such as equip) are activated abilities and will have a colon in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected.

  4. Sep 25, 2020 · Wizards of the Coast

    No abilities of the affected permanent can be activated, including mana abilities.

  5. Sep 25, 2020 · Wizards of the Coast

    In a multiplayer game, if you leave the game after Linvala’s middle ability resolves but before your next turn begins, its effect lasts until your next turn would have begun. It neither expires immediately nor lasts indefinitely.

  6. Sep 25, 2020 · Wizards of the Coast

    To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.

  7. Sep 25, 2020 · Wizards of the Coast

    If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can’t choose to have it be just one by counting the Cleric Wizard first as a Cleric.

  8. Sep 25, 2020 · Wizards of the Coast

    An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can’t choose to exclude creatures from this count to lower the number.

  9. Sep 25, 2020 · Wizards of the Coast

    Some cards refer to you having a “full party.” This is true if the number of creatures in your party is four.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


6 printings
The List
The ListPLST · $0.31
Zendikar Rising Promos
Zendikar Rising PromosPZNR · $0.59
Zendikar Rising Promos
Zendikar Rising PromosPZNR · $1.08
Zendikar Rising
Zendikar RisingZNR · $0.33
Zendikar Rising
Zendikar RisingZNR · $0.59
Magic Online Promos
Magic Online PromosPRM
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