Lethal Scheme
Instant
$0.31
Market price
22
Public decks
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalOathbreaker
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalModern
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalTLR
Not legalRulings
- Jan 12, 2024 · Wizards of the Coast
When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn't change a spell's mana cost or mana value.
- Jan 12, 2024 · Wizards of the Coast
If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped before you pay the spell's costs. You won't be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for convoke.
- Jan 12, 2024 · Wizards of the Coast
Tapping a multicolored creature using convoke will pay for {1} or one mana of your choice of any of that creature's colors.
- Jan 12, 2024 · Wizards of the Coast
You can tap any untapped creature you control to convoke a spell, even one you haven't controlled continuously since the beginning of your most recent turn.
- Jan 12, 2024 · Wizards of the Coast
Tapping an untapped creature that's attacking or blocking to convoke a spell won't cause that creature to stop attacking or blocking.
- Jan 12, 2024 · Wizards of the Coast
Because convoke isn't an alternative cost, it can be used in conjunction with alternative costs.
- Apr 29, 2022 · Wizards of the Coast
You can't tap more creatures to convoke Lethal Scheme than it takes to pay for its total cost. This means that normally no more than four creatures can convoke it.
- Apr 29, 2022 · Wizards of the Coast
Once an ability that causes a creature to connive begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the conniving creature after you discard a nonland card but before it receives a counter.
- Apr 29, 2022 · Wizards of the Coast
If no card is discarded, most likely because that player's hand is empty and an effect says they can't draw cards, the conniving creature does not receive a +1/+1 counter.
- Apr 29, 2022 · Wizards of the Coast
When multiple creatures are instructed to connive simultaneously, they connive one at a time in the order of their controller's choice.
- Apr 29, 2022 · Wizards of the Coast
If a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives. If you discard a nonland card this way, you won't put a +1/+1 counter on anything. Abilities that trigger "when [that creature] connives" will trigger.
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Decks using this card
22 public decks run Lethal Scheme; here are the 8 most recently updated.





