Intermediate Chirography
Enchantment — Class
$0.24
Market price
4
Public decks
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalOathbreaker
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalModern
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- Mar 20, 2026 · Wizards of the Coast
Intermediate Chirography's level 3 ability will check as your end step starts to see if any modified creatures died under your control this turn. If none did, the ability won't trigger at all. It's not possible to cause creatures to die during your end step in time to have the ability trigger.
- Mar 20, 2026 · Wizards of the Coast
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
- Mar 20, 2026 · Wizards of the Coast
Intermediate Chirography's level 2 ability triggers just once for your first life-losing event on each turn, no matter how much life you lose.
- Mar 20, 2026 · Wizards of the Coast
An Aura controlled by another player does not cause a creature you control to be modified.
- Mar 20, 2026 · Wizards of the Coast
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
- Mar 20, 2026 · Wizards of the Coast
If you lose life during a turn before Intermediate Chirography has its level 2 ability, that ability won't trigger that turn even if you lose life again later in the turn.
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Decks using this card
4 public decks run Intermediate Chirography.




