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Magic: The Gathering · Planechase Anthology Planes · Common

Immersturm

Plane — Valla

$3.27

Market price

0

Public decks

Immersturm
$3.27
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

Whenever a creature enters, that creature's controller may have it deal damage equal to its power to any target of their choice.Whenever chaos ensues, exile target creature, then return it to the battlefield under its owner's control.

Card Facts

Mana value
0
Colors
Colorless
Rarity
Common

Legality

Alchemy

Not legal

Brawl

Not legal

Commander

Not legal

Competitive Brawl

Not legal

Duel Commander

Not legal

Future

Not legal

Gladiator

Not legal

Historic

Not legal

Legacy

Not legal

Modern

Not legal

Oathbreaker

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

Pioneer

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Timeless

Not legal

TLR

Not legal

Vintage

Not legal

Rulings

  1. Oct 1, 2009 · Wizards of the Coast

    A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."

  2. Oct 1, 2009 · Wizards of the Coast

    A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.

  3. Oct 1, 2009 · Wizards of the Coast

    The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.

  4. Oct 1, 2009 · Wizards of the Coast

    If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.

  5. Oct 1, 2009 · Wizards of the Coast

    If a creature controlled by a player other than the planar controller enters, the planar controller (not the creature's controller) controls Immersturm's triggered ability. That means that if multiple creatures enter at the same time, that player controls all of Immersturm's triggered abilities and may put them on the stack in whichever order they like. The last one put on the stack is the first one to resolve.

  6. Oct 1, 2009 · Wizards of the Coast

    When the chaos ability resolves, the targeted creature is exiled, then immediately returned to the battlefield as a new permanent with no relation to its previous existence.

  7. Oct 1, 2009 · Wizards of the Coast

    Any "as [this permanent] enters" choices for the card returned by the chaos ability are made by that card's owner, not its old controller or the controller of the chaos ability.

  8. Oct 1, 2009 · Wizards of the Coast

    A token that has left the battlefield can't come back onto the battlefield. If the chaos ability exiles a token, that token remains in exile until state-based actions are checked, then it ceases to exist.

Printings

Every version

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2 printings
Planechase Anthology Planes
Planechase Anthology PlanesOPCA · $3.27
Planechase Planes
Planechase PlanesOHOP · $3.79
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