Ice Magic
Instant
$0.16
Market price
$0.27
Foil
4
Public decks
Rules Text
Card Facts
Legality
Alchemy
LegalBrawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalFuture
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPauper
LegalPauper Commander
LegalPioneer
LegalStandard
LegalStandard Brawl
LegalTimeless
LegalTLR
LegalVintage
LegalOld School
Not legalPenny Dreadful
Not legalPreDH
Not legalPremodern
Not legalRulings
- Jun 6, 2025 · Wizards of the Coast
If a mode requires a target, you can select that mode only if there's a legal target available. Ignore the targeting requirements for modes you don't choose.
- Jun 6, 2025 · Wizards of the Coast
If an effect allows you to cast a spell with tiered "without paying its mana cost," you must still choose exactly one mode and pay the associated additional cost.
- Jun 6, 2025 · Wizards of the Coast
You must choose exactly one of the listed modes and pay its associated additional cost in order to cast a spell with tiered.
- Jun 6, 2025 · Wizards of the Coast
If a spell with tiered is copied, the effect that creates the copy may allow you to choose new targets. You cannot choose a new mode.
- Jun 6, 2025 · Wizards of the Coast
You choose the mode as you cast the spell with tiered. Once the mode is chosen, it can't be changed.
- Jun 6, 2025 · Wizards of the Coast
The mana value of a spell with tiered is determined only by its mana cost (in the upper right corner of the card). It doesn't matter which mode you choose or which additional costs you pay, including any additional costs imposed by other effects.
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