Hunt for Specimens
Sorcery
$0.17
Market price
$0.21
Foil
1
Public deck
Rules Text
Card Facts
Legality
Brawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPauper
LegalPauper Commander
LegalPioneer
LegalTimeless
LegalTLR
LegalVintage
LegalAlchemy
Not legalFuture
Not legalOld School
Not legalPenny Dreadful
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalRulings
- Apr 16, 2021 · Wizards of the Coast
If a card is brought into the game from outside the game, it will stay in the game until it ends or until its owner leaves the game, whichever comes first.
- Apr 16, 2021 · Wizards of the Coast
If you bring a card into the game from outside the game in a Constructed tournament (or a Constructed game played under tournament conditions), you may select only a card from your sideboard. In casual Constructed games, the card comes from your collection.
- Apr 16, 2021 · Wizards of the Coast
If you bring a card into the game from outside the game in a Sealed Deck or Booster Draft event, you may select only a card that is in the card pool that you built your deck from.
- Apr 16, 2021 · Wizards of the Coast
If instructed to learn, you may do nothing. Discarding a card and putting a Lesson card into your hand are both optional.
Every version
Each printing we have of this card; pick one to see its price and set.
Decks using this card
1 public deck runs Hunt for Specimens.



