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Magic: The Gathering · Khans of Tarkir · Rare

Howl of the Horde

Sorcery

$0.27

Market price

$0.41

Foil

0

Public decks

Howl of the Horde
$0.27$0.41
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.Raid — If you attacked this turn, when you next cast an instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy.

Card Facts

Mana value
3
Colors
Color identity
EDHREC rank
#14,006
Keywords
Raid
Rarity

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Penny Dreadful

Legal

Pioneer

Legal

Timeless

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Rulings

  1. Nov 8, 2024 · Wizards of the Coast

    Raid abilities care only that you attacked with a creature. It doesn't matter how many creatures you attacked with or which player, planeswalker, or battle those creatures attacked.

  2. Nov 8, 2024 · Wizards of the Coast

    Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn't have to still be on the battlefield. Similarly, the player, planeswalker, or battle it attacked doesn't have to still be in the game or on the battlefield.

  3. Sep 20, 2014 · Wizards of the Coast

    When either ability resolves, it creates a copy of the instant or sorcery spell. You control each copy. Each copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger. The copy or copies will then resolve like normal spells, after players get a chance to cast spells and activate abilities.

  4. Sep 20, 2014 · Wizards of the Coast

    Each copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal). You can choose different targets for each copy.

  5. Sep 20, 2014 · Wizards of the Coast

    Howl of the Horde creates a delayed triggered ability that triggers when you cast your next instant or sorcery spell that turn. The raid ability creates a second, identical delayed triggered ability. Each of these will create a single copy of the next instant or sorcery spell you cast during that turn. If you don't cast another instant or sorcery spell during that turn, both delayed triggered abilities will cease to exist.

  6. Sep 20, 2014 · Wizards of the Coast

    If the spell being copied has an X whose value was determined as it was cast (like Crater's Claws has), each copy will have the same value of X.

  7. Sep 20, 2014 · Wizards of the Coast

    If the spell being copied is modal (that is, it says "Choose one —" or the like), each copy will have the same mode. You can't choose a different one.

  8. Sep 20, 2014 · Wizards of the Coast

    The delayed triggered abilities will copy any instant or sorcery spell, not just one with targets.

Printings

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1 printing
Khans of Tarkir
Khans of TarkirKTK · $0.27
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