Fate Transfer
Instant
$0.35
Market price
$31.37
Foil
0
Public decks
Rules Text
"The cinders find strength in suffering, the elves in beauty. But if you make an elf suffer, he gets weaker. I wonder what happens if you make a cinder beautiful?" —Hrugash, leech bonder
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPauper
LegalPauper Commander
LegalPreDH
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPenny Dreadful
Not legalPioneer
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- May 1, 2008 · Wizards of the Coast
Fate Transfer moves any kind of counters, not just -1/-1 counters.
- May 1, 2008 · Wizards of the Coast
This effect may result in useless counters being placed on a creature. For example, if an age counter is moved from a creature with cumulative upkeep to a creature without cumulative upkeep, it will have no effect on the new creature.
- May 1, 2008 · Wizards of the Coast
If either one of the targets becomes illegal (because it leaves the battlefield or for any other reason) by the time Fate Transfer resolves, the counters don’t move. If both targets become illegal, Fate Transfer doesn’t resolve.
Every version
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