Duskmantle Guildmage
Creature — Human Wizard
$0.69
Market price
$10.06
Foil
1
Public deck
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPioneer
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- Jan 24, 2013 · Wizards of the Coast
The first ability considers each of your opponents. You don’t choose just one of them.
- Jan 24, 2013 · Wizards of the Coast
Each time the first ability resolves, a delayed triggered ability is created. Whenever a card is put into an opponent’s graveyard that turn, each of those abilities will trigger. For example, if you activate the first ability twice (and let those abilities resolve) and then activate the second ability targeting an opponent, that player will lose a total of 4 life. Each card put into that player’s graveyard will cause two abilities to trigger, each causing that player to lose 1 life.
- Jan 24, 2013 · Wizards of the Coast
The delayed triggered ability created won’t trigger if a token permanent is put into an opponent’s graveyard.
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Decks using this card
1 public deck runs Duskmantle Guildmage.


