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Magic: The Gathering · The List · Uncommon

Cling to Dust

Instant

$0.27

Market price

5

Public decks

Cling to Dust
$0.27
Buy @ TCGPlayerBuy @ Card Kingdom
ScryfallEDHREC

Rules Text

Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

In bleak Tizerus, all hope crumbles in your grasp.

Card Facts

Mana value
1
Colors
Color identity
EDHREC rank
#8,116
Keywords
Escape
Rarity

Legality

Brawl

Legal

Commander

Legal

Competitive Brawl

Legal

Duel Commander

Legal

Gladiator

Legal

Historic

Legal

Legacy

Legal

Modern

Legal

Oathbreaker

Legal

Pioneer

Legal

Timeless

Legal

TLR

Legal

Vintage

Legal

Alchemy

Not legal

Future

Not legal

Old School

Not legal

Pauper

Not legal

Pauper Commander

Not legal

Penny Dreadful

Not legal

PreDH

Not legal

Premodern

Not legal

Standard

Not legal

Standard Brawl

Not legal

Rulings

  1. Jan 24, 2020 · Wizards of the Coast

    If the target card is an illegal target by the time Cling to Dust tries to resolve, the spell won’t resolve. You won’t gain 3 life or draw a card.

  2. Jan 24, 2020 · Wizards of the Coast

    If the exiled card is a creature card that’s also another card type (such as an enchantment creature), you gain 3 life. You don’t also draw a card.

  3. Jan 24, 2020 · Wizards of the Coast

    Cling to Dust can target one of the five cards you’ll exile to pay its escape cost. In this case, the spell won’t resolve.

  4. Jan 24, 2020 · Wizards of the Coast

    Escape’s permission doesn’t change when you may cast the spell from your graveyard.

  5. Jan 24, 2020 · Wizards of the Coast

    To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.

  6. Jan 24, 2020 · Wizards of the Coast

    After an escaped spell resolves, it returns to its owner’s graveyard if it’s not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner’s graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.

  7. Jan 24, 2020 · Wizards of the Coast

    If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.

  8. Jan 24, 2020 · Wizards of the Coast

    If you cast a spell with its escape permission, you can’t choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.

  9. Jan 24, 2020 · Wizards of the Coast

    If a card with escape is put into your graveyard during your turn, you’ll be able to cast it right away if it’s legal to do so, before an opponent can take any actions.

  10. Jan 24, 2020 · Wizards of the Coast

    Once you begin casting a spell with escape, it immediately moves to the stack. Players can’t take any other actions until you’re done casting the spell.

Printings

Every version

Each printing we have of this card; pick one to see its price and set.


2 printings
The List
The ListPLST · $0.27
Theros Beyond Death
Theros Beyond DeathTHB · $0.33
Community

Decks using this card

5 public decks run Cling to Dust.


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