Magic: The Gathering · Reality Fracture · Common
Charge the Sanctum
Instant
$0.09
Market price
$0.25
Foil
2
Public decks
Rules Text
Choose one —• Creatures you control get +2/+0 until end of turn.• Target creature gets +2/+0 and gains first strike until end of turn. Put a +1/+1 counter on it.
Deep in their hearts, the team believed what was left of Jace could still be reasoned with.
Card Facts
Legality
Alchemy
LegalBrawl
LegalCommander
LegalCompetitive Brawl
LegalDuel Commander
LegalFuture
LegalGladiator
LegalHistoric
LegalLegacy
LegalModern
LegalOathbreaker
LegalPauper
LegalPauper Commander
LegalPenny Dreadful
LegalPioneer
LegalStandard
LegalStandard Brawl
LegalTimeless
LegalTLR
LegalVintage
LegalOld School
Not legalPreDH
Not legalPremodern
Not legalRulings
No rulings for this card.
Printings
Every version
Each printing we have of this card; pick one to see its price and set.
1 printing
Community
Decks using this card
2 public decks run Charge the Sanctum.



