Battlefield Thaumaturge
Creature — Human Wizard
$0.26
Market price
$0.52
Foil
0
Public decks
Rules Text
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPenny Dreadful
LegalPioneer
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPreDH
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- Apr 26, 2014 · Wizards of the Coast
Battlefield Thaumaturge's first ability doesn't change that spell's mana cost or mana value. It changes only the amount you actually pay (the “total cost” of the spell).
- Apr 26, 2014 · Wizards of the Coast
To calculate the total cost of an instant or sorcery spell you're casting, start with the mana cost (or alternative cost, if applicable), add all cost increases (including additional costs such as those imposed by strive abilities), then subtract all cost reductions (such as the one created by Battlefield Thaumaturge's first ability).
- Apr 26, 2014 · Wizards of the Coast
The cost reduction created by Battlefield Thaumaturge's first ability can reduce only the generic portion of the spell's total cost. Colored mana requirements aren't affected.
- Apr 26, 2014 · Wizards of the Coast
The cost reduction is {1} per target creature, even if the spell targets a creature more than once.
- Apr 26, 2014 · Wizards of the Coast
Heroic abilities will resolve before the spell that caused them to trigger.
- Apr 26, 2014 · Wizards of the Coast
Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.
- Apr 26, 2014 · Wizards of the Coast
Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.
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