Arm with Aether
Sorcery
$0.14
Market price
$0.54
Foil
0
Public decks
Rules Text
"Anything we can do to hurt the Phyrexian invaders is worth dying for."
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalModern
LegalOathbreaker
LegalPreDH
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalOld School
Not legalPauper
Not legalPauper Commander
Not legalPenny Dreadful
Not legalPioneer
Not legalPremodern
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- Jun 1, 2011 · Wizards of the Coast
Only creatures you control on the battlefield when Arm with Aether resolves gain the ability. Creatures you gain control of later in the turn won’t be affected.
- Jun 1, 2011 · Wizards of the Coast
The affected creatures keep the ability even if another player gains control of them that turn. If such a creature deals damage to you, the ability will trigger, targeting a creature you control.
- Jun 1, 2011 · Wizards of the Coast
The granted ability triggers on all damage dealt by the creature to one of your opponents, not just combat damage.
- Jun 1, 2011 · Wizards of the Coast
In a multiplayer game, if an affected creature deals damage to two of your opponents simultaneously, the ability will trigger twice.
Every version
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