Alms
Enchantment
$0.25
Market price
0
Public decks
Rules Text
"Helping people is mostly a matter of teaching them to help themselves." —Sisay, journal
Card Facts
Legality
Commander
LegalDuel Commander
LegalLegacy
LegalOathbreaker
LegalPauper
LegalPauper Commander
LegalPreDH
LegalPremodern
LegalTLR
LegalVintage
LegalAlchemy
Not legalBrawl
Not legalCompetitive Brawl
Not legalFuture
Not legalGladiator
Not legalHistoric
Not legalModern
Not legalOld School
Not legalPenny Dreadful
Not legalPioneer
Not legalStandard
Not legalStandard Brawl
Not legalTimeless
Not legalRulings
- Apr 1, 2008 · Wizards of the Coast
If an effect or rule puts two or more cards into the same graveyard at the same time, the owner of those cards may arrange them in any order.
- Apr 1, 2008 · Wizards of the Coast
The “top” card of your graveyard is the card that was put there most recently.
- Apr 1, 2008 · Wizards of the Coast
Players may not rearrange the cards in their graveyards. This is a little-known rule because new cards that care about graveyard order haven’t been printed in years.
- Apr 1, 2008 · Wizards of the Coast
The last thing that happens to a resolving instant or sorcery spell is that it’s put into its owner’s graveyard. —Example: You cast Wrath of God. All creatures on the battlefield are destroyed. You arrange all the cards put into your graveyard this way in any order you want. The other players in the game do the same to the cards that are put into their graveyards. Then you put Wrath of God into your graveyard, on top of the other cards.
- Apr 1, 2008 · Wizards of the Coast
Say you’re the owner of both a permanent and an Aura that’s attached to it. If both the permanent and the Aura are destroyed at the same time (by Akroma’s Vengeance, for example), you decide the order they’re put into your graveyard. If just the enchanted permanent is destroyed, it’s put into your graveyard first. Then, after state-based actions are checked, the Aura (which is no longer attached to anything) is put into your graveyard on top of it.
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